# FStructAnimateValueSource

This page describes the FStructAnimateValueSource struct that ships with Motion. The structure describes the content of a value source.

### Members

`ValueSourceIdentifier`

**Type:** string

**Description:** Identifier of the value source. Used to identify an instance of a value source for debugging purposes. Can be left blank.

`CurveVector`

**Type:** UCurveVector

**Description:** Reference to the vector curve used to drive this value source.

`ValueSourceConfiguration`

**Type:** struct FStructAnimateValueSourceConfiguration

**Description:** Contains the configuration for this value source.

`StateData`

**Type:** struct FStructAnimateValueSourceStateData

**Description:** Contains state information about the value source.

`Value`

**Type:** struct FStructAnimateValue

**Description:** The current value of the value source.


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