FStructAnimateValueSourceConfiguration
Last updated
Last updated
This page describes the FStructAnimateValueSourceConfiguration struct that ships with Motion. The structure describes the configuration of a value source.
ShouldLoop
Type: bool
Description: If true, the value source will loop when reaching the end of the curve.
ShouldReverse
Type: bool
Description: If true, the value source will play reverse when reaching the end of the curve.
ShouldLoop | ShouldReverse | Behaviour |
---|---|---|
false
false
The animation will play once until the end of the curve, then terminate.
true
false
The animation will play until the end of the curve, then jump back to the start, until terminated.
false
true
The animation will play until the end of the curve, then play in reverse until the start of the curve, then terminate.
true
true
The animation will play until the end of the curve, then play in reverse until the start of the curve, until terminated.