FStructAnimateValueSourceConfiguration
This page describes the FStructAnimateValueSourceConfiguration struct that ships with Motion. The structure describes the configuration of a value source.
Members
ShouldLoop
Type: bool
Description: If true, the value source will loop when reaching the end of the curve.
ShouldReverse
Type: bool
Description: If true, the value source will play reverse when reaching the end of the curve.
Behaviour Matrix
ShouldLoop | ShouldReverse | Behaviour |
---|---|---|
false | false | The animation will play once until the end of the curve, then terminate. |
true | false | The animation will play until the end of the curve, then jump back to the start, until terminated. |
false | true | The animation will play until the end of the curve, then play in reverse until the start of the curve, then terminate. |
true | true | The animation will play until the end of the curve, then play in reverse until the start of the curve, until terminated. |
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