FStructAnimateValueSourceConfiguration

This page describes the FStructAnimateValueSourceConfiguration struct that ships with Motion. The structure describes the configuration of a value source.

Members

ShouldLoop

Type: bool

Description: If true, the value source will loop when reaching the end of the curve.

ShouldReverse

Type: bool

Description: If true, the value source will play reverse when reaching the end of the curve.

Behaviour Matrix

ShouldLoop
ShouldReverse
Behaviour

false

false

The animation will play once until the end of the curve, then terminate.

true

false

The animation will play until the end of the curve, then jump back to the start, until terminated.

false

true

The animation will play until the end of the curve, then play in reverse until the start of the curve, then terminate.

true

true

The animation will play until the end of the curve, then play in reverse until the start of the curve, until terminated.

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