Motion Camera Component

The Motion Camera Component is a new addition that ships with Motion 1.5. It implements OnGetCameraView to provide the following functionality:

  • Collision detection and prevention to avoid camera clipping into geometry.

  • Camera Location & Rotation offset application based on curves and static offsets provided from other components.

Configuration

Variable
Description

Camera Target Offset

Defines the positional offset (Time) the camera should have at a given camera angle (Value). You can open the external curve that is linked by default and edit it while Play-In-Editor is running to see your changes in real-time! Note: This is empty by default and will likely be deprecated in a future version of Motion!

View Pitch Min / Max

The Minimum / Maximum Pitch (moving camera up and down) the camera can be moved at. Useful to avoid the player to look down / up too much

Show Debug Information

If true, various useful variables will be printed on the screen to help with debugging.

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